MoPS3D is a real-time animation system. Its features are:
We started MoPS3D as a spare time project. Later it became the base for our masters theses.
- physics based simulation of rigid bodies
including collision detection and response
- actuators like springs, jet engines ...
- sensors and control circuits
- a virtual machine for scene construction and runtime manipulation
MoPS3D is still work-in-progress, but maybe someday we will release a version of the software (which is a nice toy to play with :)).